
Animated Trees
A downloadable asset pack
Animated Trees is a collection of 10 pixel art tree sprites for Aseprite and game engines. Each tree comes with a full rotation animation, making them ideal for dynamic backgrounds, top-down maps, or isometric views. You can also get 16 variations of the same tree (ha!)
The pack includes two unique variants: one tree with a growth animation (sprouting from the ground) and another with a wind animation (swaying branches). All files are delivered as GIF loops and PNG frame sequences on a 128x128 canvas.
Examples










Usage
1. Import the sprites: Copy the GIF files for immediate animated loops, or use the PNG sequences for manual frame control in your engine.
2. Build your scene: Place the trees on separate layers to control parallax and depth. Overlap different trees to create dense forests.
3. Animate and blend: Use the rotation loops as billboard sprites for pseudo-3D effects. Mix the wind and growth variants to bring life to your world.
What's Inside
The pack includes 10 distinct tree designs, each animated with a full 360-degree turn. It also features two special animations that can be used independently or as part of the rotation set.
Growth Tree: A single tree that evolves from a small sapling to a full canopy. Works great for environment transitions or level-start sequences.
Wind Tree: A tree reacting to a breeze, with leaves and branches gently swaying. Ideal for open fields or weather effects.
File Formats & Specs
Formats: Looped GIF and individual PNG frames for each tree.
Canvas size: 128x128 pixels (square aspect ratio).
Background: Fully transparent (alpha channel).
Frame count: The rotation animations include enough frames to create a smooth turn. The growth and wind animations have their own frame counts.
Compatibility
These assets work with any game engine or software that supports PNG sequences or GIF files. Compatible out-of-the-box with Aseprite, Unity, Godot, GameMaker, and traditional frame-by-frame animation tools.
Tips
Use the rotation sequences to create billboard sprites in 3D engines, or stagger the playback speed of different trees to make the forest feel more organic.
For game worlds with verticality, layer the growth tree at the start of an area and place the wind tree on elevated terrain for visual contrast.
Feedback & Support
I love seeing how you use Heos Pixel Trees in your projects. If you have questions, ideas, or just want to share what you've made, feel free to leave a comment or reach out directly. It's always great to see your work in action.
If you found this tool useful, taking a moment to leave a rating really helps. Thanks for the support. ❤️
| Published | 7 days ago |
| Status | Released |
| Category | Assets |
| Author | Heosphorus |
| Tags | 2D, Animation, environment, foliage, game-assets, Isometric, nature, Pixel Art, sprite-sheet, trees |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:

Leave a comment
Log in with itch.io to leave a comment.